Downtime
Hard-Earned Rest
Downtime is the time spent between adventures. It encompasses activities that characters get up to when they aren’t exploring the City or otherwise in mortal danger. In game, downtime will often represent 4-6 weeks of recuperation.
Lifestyle Expenses
When characters take downtime, they must expend 25 gp. This gold covers costs related to food, shelter, and equipment used during downtime activities.
Adventurers that don’t pay their lifestyle expenses cannot participate in a downtime activity. They instead perform manual labor to fund room and board.
Activities
The options available to a character depend on their class and proficiencies.
Activity | Requirement |
---|---|
Alchemy | Proficiency in a Tool |
Performance | Proficiency in an Instrument |
Conditioning | Fighter |
Read Omens | Cleric |
Roguecraft | Rogue |
Scribe Scrolls | Wizard |
Conditioning Drills
Requires a level in Fighter.
During the next session, you have a number of additional Hit Dice equal to half your proficiency bonus, rounded up.
You can replace your Fighting Style with a different option.
Read Omens
Requires a level in Cleric.
During the next session, you gain the ability to alter fate a number of times equal to your proficiency bonus. You can reroll an attack roll, an ability check, or a saving throw. Alternatively, you can force an attack roll against you to be rerolled. For any reroll, the new value is used.
You can replace your cantrips with different options.
Roguecraft
Requires a level in Rogue.
Gain proficiency in a new language, new alchemy tool, or with instruments.
You can replace the skills you have Expertise in with other skills you are proficient in.
Scribe Scrolls
Requires a level in Wizard.
Create a number of first-level spell scrolls equal to your proficiency bonus. To create a spell scroll, the spell must be in your spellbook. If you have a feature like Evocation Savant you can create two scrolls, provided that both spells come from the appropriate school.
You can replace your cantrips with different options.
You can add a scroll’s spell to your spellbook, provided that you sufficient funds. Adding a scroll requires 25 gp x the spell’s level.