5E Veteran’s Corner
Signs That Naevis Might Be For You
Your party loves tactical gameplay, but is tired of combat encounters that take two sessions to run.
Half of your party are emulating Lord of the Rings, while the other are emulating Final Fantasy.
There is a divide in your party between those who use optimized builds and those who don’t.
How Naevis Addresses Common Problems
Specialized Setting Rules are introduced for creating dungeons, running short combats, and restricting resting, the better to keep crawls engaging and fast-paced.
Limitations on Customization help keep gameplay enjoyable by providing a space where build exploration is rewarded, but not to the extent of eclipsing quickstart characters. Limitations also aid in creating a more cohesive world.
The Big Changes
Character Options
- Classes are limited to Fighter, Cleric, Rogue, and Wizard.
- Races are limited to Human, Dwarf, Elf, and Halfling.
- Spell Lists are narrowed to those in the Basic Rules.
- Archetypes are limited to the Basic Rules and setting-specific options.
- Multiclassing requires a special feat.
Inventory Management
- Variant Encumbrance is in effect.
- Adventuring Gear has prices that round to the nearest gp.
- Resting consumes rations.
- Uncommon magic items are harder to find.
- Dimensional storage items, such as Bags of Holding, do not exist.
- The number of items that can be attuned is determined by Charisma.
Downtime, Alchemy, and More
- Downtime has been overhauled.
- Lifestyle Expenses have been simplified.
- Tools unlock new downtime options related to alchemy.
- The number of languages has been reduced and their applications more focused.