5E Veteran’s Corner
Signs That Naevis Might Be For You
Your party loves tactical gameplay, but is tired of combat encounters that take two sessions to run.
Half of your party are emulating Lord of the Rings, while the others are emulating Final Fantasy.
There is a divide in your party between those who optimize and those who don’t.
How Naevis Addresses Common Problems
A Simpler World
Naevis uses a small number of familiar races and classes to facilitate roleplaying. It departs from the Fantasy Kitchen Sink approach, focusing instead on creating a coherent world for players to explore.
Dungeon Crawling Aids
Rules for creating dungeons, running short combats, and handling resting are introduced to keep the game moving at a good pace with modest effort.
Cognitive Load
The reduced count of magic items, spells, and archetypes helps to keep the game world manageable. Players and game masters alike have an easier time when the world fits in a single book, rather than two dozen supplements.
Overview of Changes
Character Options
- Classes are limited to Fighter, Cleric, Rogue, and Wizard.
- Races are limited to Human, Dwarf, Elf, and Halfling.
- Archetypes are limited to the Basic Rules and setting-specific options.
- Multiclassing requires a special feat.
- New Backgrounds that reflect character motivations.
Inventory Management
- Variant Encumbrance is in effect.
- Adventuring Gear has prices that round to the nearest gp.
- Resting consumes rations.
- Dimensional storage items, such as Bags of Holding, do not exist.
- The number of items that can be attuned is determined by Charisma.
Downtime, Tools, and More
- Downtime has been overhauled.
- Lifestyle Expenses have been simplified.
- Languages have been streamlined.
- Tools unlock new downtime options related to Alchemy.
- A GM Guide is provided for easier session prep.