Wizard

Wizards are adventurers trained in the practice of arcane spellcasting. Their class description can be found here.

Well-Rounded Education

Arcane magic is taught alongside rhetoric, grammar, and mathematics in academies for the well-to-do. Though few ever develop to the point of casting full-fledged spells, most graduates are aware of what magic is capable of, and many can work simple cantrips.

In less “civilized” parts of the world, wizardry may be taught through apprenticeship. This is prevalent among tribal shamans, village witches, and other rural traditions.

Arcane Magic

Navean wizards draw ambient energy from ley lines under the earth using a wand, then shape the energy into spells. A wizard can handle energy more skillfully as they advance in level.

Spellbooks

A Navean wizard’s selection of spells is typically determined by their background. A Piper’s spellbook will lean towards charms and illusions, while a Warlord’s will focus on combat magic.

Starting Gear

Wizard’s Pack (22 lb.) or 100 gp.

Item Weight gp
Dagger 1 lb. 1 gp
Robes 4 lb. 1 gp
Wand 1 lb. 10 gp
Pouch 1 lb. (1 / 6 lb.) 1 gp
Scroll of Sleep 1 lb. 25 gp
Backpack 5 lb. (9 / 30 lb.) 2 gp
…Rations (x3) 6 lb. 3 gp
…Spellbook 3 lb. 25 gp
…Spare Gold - 27 gp