Elf
Navean elves belong to the Elven Empire, a sprawling nation that covers nearly all of the continent. Their society is rigidly stratified along bloodlines going back thousands of years.
Elven is the language of enchanting. Proficient characters receive a 20% discount when buying spellbooks, spellcasting focuses, and scrolls.
High Elf
Feature | Description |
---|---|
Ability Scores | +2 to Dexterity and +1 to Intelligence |
Speed | 30 ft. walking speed |
Languages | Common, Elven, one other language |
Skills | Perception |
Darkvision | 60 ft. |
Weapons | longswords, shortswords, longbows, and shortbows |
Fey Ancestry | advantage on saves vs. charms, immunity to magic sleep |
Trance | you require 4 hours of rest instead of 8, and remain conscious throughout |
Cantrip | you know one cantrip of your choice from the wizard spell list. Intelligence is your spellcasting ability for it. |
High elves are born to the ruling caste. They are raised to embody the Elven ideal, mastering sword, spell, and bow as part of their aristocratic upbringing.
Wood Elf
Feature | Description |
---|---|
Ability Scores | +2 to Dexterity and +1 to Wisdom |
Speed | 35 ft. walking speed |
Languages | Common, Elven |
Skills | Perception |
Darkvision | 60 ft. |
Weapons | longswords, shortswords, longbows, and shortbows |
Fey Ancestry | advantage on saves vs. charms, immunity to magic sleep |
Trance | you require 4 hours of rest instead of 8, and remain conscious throughout |
Mask of the Wild | you can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena. |
Wood elves are born to the lesser caste. They serve a compulsory military service term and are charged with managing the empire’s affairs. They tend to be more worldly than their High Elven counterparts.